Power- 3 of 5 >> 4 of 5 (These range through the human and sergal forms)
Skill- 4 of 5 >> 5 of 5
Speed- 4 of 5 >> +5 of 5
This form opened up a slew of new techniques for Scoots, as well as enhancing some of his other special. The form was obtained during a critical mission the mercenary was sent on. Rather than using his sword, Scoots is more reliant on his claws... all of them, his magical enhancement allows him to cut apart steel. He still keeps his scarf around his neck in which happens to be a hammerspace, harboring all sorts of knives that tear off entire limbs to ones that explode, many types of bombs, and rare weapons that cost a pretty penny to get your hands one.
-Scoots has never removed his scarf since the age 4, he won't remove it at anytime. Under that scarf is strange collar he knows nothing about, it holds a lot of answers, as the scarf seems to act as a nullifying object to whatever effects the collar has.
-Scoots can compress his body into any space, flattening himself to get into places or simply as a means of escape, don't let his body latch on to you, he'll take control and sap away your stamina if he gets on you.
-His form is a bit uncanny as to being half human and half sergal, along with the fact he only grows to such a height. He's neither northern or southern.